3D User Interfaces

3D User Interfaces

Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” —Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” —Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” —Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.

Download Now
Author
Publisher Addison-Wesley
Release Date
ISBN 013339056X
Pages 507 pages
Rating 4/5 (68 users)

More Books:

3D User Interfaces
Language: en
Pages: 507
Authors: Doug Bowman
Categories: Computers
Type: BOOK - Published: 2004-07-26 - Publisher: Addison-Wesley

GET EBOOK

Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would wan
Interaction Design for 3D User Interfaces
Language: en
Pages: 805
Authors: Francisco R. Ortega
Categories: Computers
Type: BOOK - Published: 2016-01-06 - Publisher: CRC Press

GET EBOOK

In this new era of computing, where the iPhone, iPad, Xbox Kinect, and similar devices have changed the way to interact with computers, many questions have rise
3D User Interfaces with Java 3D
Language: en
Pages: 499
Authors: Jon Barrilleaux
Categories: Computers
Type: BOOK - Published: 2001 - Publisher: Manning Publications Company

GET EBOOK

3D User Interfaces with Java 3D is a practical guide for providing next-generation applications with 3D user interfaces for manipulation of in-scene objects. Em
Computer-Aided Design of User Interfaces VI
Language: en
Pages: 319
Authors: Victor Lopez Jaquero
Categories: Computers
Type: BOOK - Published: 2010-03-10 - Publisher: Springer Science & Business Media

GET EBOOK

Computer-Aided Design of User Interfaces VI gathers the latest experience of experts, research teams and leading organisations involved in computer-aided design
3D User Interfaces
Language: en
Pages: 624
Authors: Joseph LaViola
Categories: Augmented reality
Type: BOOK - Published: 2017 - Publisher:

GET EBOOK

The Complete, Up-To-Date Guide to Building Great 3D User Interfaces for Any Application 3D interaction is suddenly everywhere. But simply using 3D input or disp
Computer-Aided Design of User Interfaces V
Language: en
Pages: 298
Authors: Gaëlle Calvary
Categories: Computers
Type: BOOK - Published: 2007-10-05 - Publisher: Springer Science & Business Media

GET EBOOK

This book gathers the latest experience of experts, research teams and leading organizations involved in computer-aided design of user interfaces of interactive
3D User Interfaces
Language: en
Pages:
Authors: Joseph LaViola Jr J.
Categories:
Type: BOOK - Published: 2017 - Publisher:

GET EBOOK

Interaktive Systeme
Language: de
Pages: 774
Authors: Bernhard Preim
Categories: Computers
Type: BOOK - Published: 2015-04-24 - Publisher: Springer Vieweg

GET EBOOK

Der erste Band vermittelte Grundlagenwissen zur Mensch-Computer-Interaktion. Dieses Buch baut darauf auf und widmet sich dem gesamten Entwicklungsprozess von Us
Human-Computer Interaction. User Interface Design, Development and Multimodality
Language: en
Pages: 734
Authors: Masaaki Kurosu
Categories: Computers
Type: BOOK - Published: 2017-06-28 - Publisher: Springer

GET EBOOK

The two-volume set LNCS 10271 and 10272 constitutes the refereed proceedings of the 19th International Conference on Human-Computer Interaction, HCII 2017, held
Task Models and Diagrams for User Interface Design
Language: en
Pages: 299
Authors: Marco Winckler
Categories: Computers
Type: BOOK - Published: 2007-11-22 - Publisher: Springer

GET EBOOK

This book constitutes the refereed proceedings of the 6th International Workshop on Task Models and Diagrams for User Interface Design, TAMODIA 2007, held in To